R5Reloaded: How to increase aim assist in multiplayer
In R5R, server hosts can control your aim assist strength. They do this through respawn’s playlist variable system, which allows a game server to influence certain client-driven behaviours. It also is the reason why they can force a custom watermark on your screen. Today i will introduce a tool that you can use to take charge of your local aim assist strength independently of server dictated playlist variables.
Setup
In order to get started with R5R_AAF, you will first need to decide how you plan to obtain it:
- Pre-compiled (GitHub): Just download the release from github, or by clicking here.
- Source code (GitHub): If you wish to compile it yourself, you can download the source code here.
Once you have an executable at hand, simply start R5Reloaded first, wait until it’s in the main menu, and then start r5rsucks.exe. A console window will appear and you will see your currently active aim assist power by looking at its title bar. You can type a number in between 0 – 100 into the console input field, and it will adjust your aim assist immediately to the desired value.
Please note that if you experience a map change while playing on a server, or leave a match, you might have to re-apply the aim assist modification through your aim assist changer’s console. Because currently it doesn’t keep your changes persistent. I will add that some day.
How it works
In earlier seasons like the one used in R5Reloaded (Season 3 & 4), apex stored your aim assist strength in a global float:
flAaStrength = getplaylistvar(v2, qword_1666EDE98, "aim_assist_magnet_pc", 1);
if ( flAaStrength )
{
sub_1411B2F0C(flAaStrength);
v7 = v1;
v8 = fminf(fmaxf(v7, 0.0), Number);
if ( *(float *)&AimAssistValueMagnet != v8 ) // <------ aim assist uses AimAssistValueMagnet to determine strength
{
v2 = qword_16705B9F0;
AimAssistValueMagnet = LODWORD(v8);
}
// ...
}
This allows us to effortlessly alter our aim assist strength even in multiplayer, by overwriting AimAssistValueMagnet with your desired value. It has the following format:
Formula: <desired_strength_value_percent> / 100
You don’t have to rely on 20% steps, can set any value in between like 0.25, 0.57, etc.